DARKXtra HERO Cross Crusader
Archetype:
Elemental HERO
ATK:
1600
LINK-2
View:
8907
Link Arrow:
Bottom-Left
Bottom-Right
2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.
Xtra HERO Cross Crusader — Power Evaluation
Final Score: 57 ± 5 · Confidence: Medium
- Intrinsic: 55 · Deck: 58 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Recovery/Recursion
Why it scores here
Xtra HERO Cross Crusader is a Link-2 that converts its Extra Deck slot into value in two ways: it revives a Destiny HERO from the Graveyard, and it trades a Destiny HERO on the field for a different-named HERO from the Deck. The deck data supports a real, repeated role: it appears in all 400 sampled decks, runs about 1.8 copies, and co-occurs with Destiny HERO - Destroyer Phoenix Enforcer in 99% of decks. The score stays in the mid-50s because the card has no interaction, its tribute cost is only a one-for-one, both effects are once per turn, and its combo role labels are empty, so the observed combo strength cannot be attributed to this card specifically. High inclusion rates and a 1600 ATK body did not earn points on their own.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Link Summon from the Extra Deck with Warrior materials, and it is a standard piece in Heroic and Destiny HERO shells (400/400 decks, 100% usage-stat inclusion in Heroic gameplay 4) but no combo row marks it as a starter or searched piece (verified text, observed decks, observed combos). |
| Combo & Conversion | 60 | It appears in 10/10 recorded combos with an average power index of 59.2 and an average of 1.2 starters per board, yet all role counts are zero, so the conversion contribution is only partly attributable (observed, inferred). |
| Resource Economy | 55 | Tribute one Destiny HERO to search one HERO and revive one from the GY gives roughly even card economy, with a GY recursion element; net advantage in the example boards is attributed to the whole combo, not this card alone (verified text, inferred). |
| Effect & Interaction | 5 | The card has no negation, removal, or hand-trap effect and no opponent interaction (verified text). |
| Material Utility | 40 | It is a Warrior DARK Link-2 usable as Link material, but its own text does not add material value beyond that body, and it is not labelled as material in any combo (verified text, inferred). |
| Resilience & Flexibility | 45 | Both effects are once per turn, the GY revival target is a single card, and the tribute search requires a Destiny HERO already on the field, so it is fragile to a single negation (verified text, inferred). |
| Deck-Building Efficiency | 60 | The average of 1.82 copies per deck is cheap to run inside the HERO shell, but the rider that blocks non-HERO Special Summons on the activation turn is a mild restriction (verified text, observed decks). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 55, Deck ≈ 58, Meta = provisional. Modifiers: Self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recovers a Destiny HERO from the Graveyard on Link Summon, giving a second body without a card from hand
- Tribute-search adds a different-named HERO from the Deck, so it can find the next piece of the line
- Appears in every sampled deck (400/400) with high observed co-occurrence with Destiny HERO support cards
Weaknesses
- No interaction at all: no negation, removal, or hand trap
- Each effect is once per turn, and both require a Destiny HERO already in a useful zone
- The non-HERO Special Summon restriction on activation turns limits the rest of the board
- Combo role labels are empty, so the card's specific contribution to observed boards cannot be isolated
Counters / choke points
- Ash Blossom & Joyous Spring (hand trap that stops the Link Summon or the GY revival)
- Negation of the activated effect, which stops the tribute search or the GY revival
Best use
Link Summon extender and HERO searcher inside a Destiny HERO shell. Decks: Heroic (gameplay 7), Destiny Heros (gameplay 3), Heroic (gameplay 4), Destiny HERO (gameplay 6). Suggested copies: 2.
Evidence & gaps
- Verified: Link-2, DARK Warrior, ATK 1600, link arrows Bottom-Left and Bottom-Right (card text); Effect 1: on Link Summon, target 1 Destiny HERO in GY and Special Summon it (card text); Effect 2: tribute 1 Destiny HERO to add 1 HERO with a different name from Deck to hand (card text); Each effect is once per turn, and activation blocks non-HERO Special Summons that turn (card text); Appears in 400/400 sampled decks, 1.82 average copies (deck data)
- Observed: Heroic (820) 47.2% of decks, Destiny Heros (72) 19.2%, Heroic (1144) 15.2% (deck data); Top partner Destiny HERO - Destroyer Phoenix Enforcer in 99.2% of decks, Fusion Destiny in 97.8% (deck data); Appears in 10/10 recorded combos, avg power index 59.2, avg starter count 1.2 (combo data); Usage-stat inclusion 100% in Heroic gameplay 4, 77.8% in Destiny HERO gameplay 6 (usage statistics)
- Inferred: Its value comes from HERO-shell access rather than standalone power, so the generic utility is capped at 60; Revival plus tribute-search gives roughly even card economy; Combo strength is shared across the whole line, so the card's marginal contribution is partial
- Data gaps: No banlist token; assumed 3 copies (unlimited) combo role is empty for all three worked examples, so the card's combo role counts (starter, searched, material, payoff) are all zero despite 100% appearance Only 10 recorded combos; the sample is thin for a combo-conversion claim No top-card data rankings (top-card status false)






